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THE GAME FILE

Carcassonne

Build a shared landscape and claim its roads, cities, and monasteries.

CompetitivePlay against each other
Players
2–5
Playing time
30–45 min
Rules
light

How it plays

Draw a land tile and attach it so roads, cities, and fields match their neighbors. You may then place one of your meeples on an eligible feature of that tile. Completed roads, cities, and monasteries score points and return the meeples committed to them.

Your meeple supply limits how many projects you can pursue at once. A large unfinished city may promise points while tying up a piece you could have used elsewhere. The landscape grows from everyone's placements, so your plans need to accommodate tiles played by other people.

Decisions you’ll make

Compare extending a valuable feature with completing a smaller one to recover its meeple.

Before placing a tile, check how its connections change nearby projects belonging to other players.

Learning the game

Explain legal tile connections, where meeples may be placed, completion scoring, and scoring unfinished features at the end.

LEARN THE GAME

Watch how to play

Watch It Played

Carcassonne - How To Play

Watch on YouTube