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THE GAME FILE

The Fox in the Forest

Win enough card tricks to score well, then avoid taking so many that you become greedy.

CompetitivePlay against each other
Players
2
Playing time
30 min
Rules
moderate

How it plays

Each round deals thirteen cards to each player. Lead one card, then your opponent follows its suit if possible. The higher card in that suit wins unless trump intervenes. Odd-numbered characters add abilities, including changing trump or taking the next lead after losing.

The round’s score depends on how many tricks you take. Seven to nine tricks earns six points, but taking ten or more earns none. Taking three or fewer also earns six, so a weak hand can support a different plan from a strong one.

Decisions you’ll make

Count your tricks as carefully as your high cards. Once you approach nine wins, an apparently powerful card may be something you need to lose with.

The Fox can change the trump suit before a trick is resolved. Consider how that alters both the current pair of cards and the value of the cards left in your hand.

Learning the game

Moderate: the basic trick structure is familiar, but six character abilities and deliberate losing create extra decisions.

LEARN THE GAME

Watch how to play

Game Boy Geek

How to Play Fox in the Forest (Rules School) with the Game Boy Geek

Watch on YouTube