How it plays
One player pilots and the other co-pilots. Discuss a plan before rolling, then alternate placing hidden dice on a shared cockpit without further strategy discussion. Each role has its own spaces, while some actions accept either player’s dice.
Both players must contribute to the axis and engines every round. Their dice must keep the aircraft level enough and set the right speed while other placements clear traffic, deploy equipment, prepare brakes, or make coffee tokens to adjust later dice.
Decisions you’ll make
Leave your partner workable choices. A die that solves your immediate problem may use a space or value needed elsewhere; you cannot ask what they rolled once placement begins.
Watch position and altitude together. Altitude falls each round, so arriving above the airport too soon requires holding your position, while arriving too late loses. The final round changes how engine speed is checked.
Learning the game
Moderate: placement is simple, but axis, speed, equipment, and final landing checks interact.